Huffily shuffling his notes, Mr. Cinnamon said: “When the local constabulary arrived to investigate what had happened, the survivors reported that they had already been questioned, by a magician hiding their identity with an Anonymity Enchantment.”
- Chapter 12, Spirit Rider: The Royal Problem
~~~
Incantation: Olsime Thanen Ejohad
Magical Art: Crypturgy
Appearance: Blaze of white light obscures the target's face, leaving it blurred and undefined afterwards
Effect: Blurs facial features and alters the target's voice so they cannot be easily identified
Notes:
“Oh. Oh, that’s brilliant! A Beacon Enchantment!”
“What’s that?” Sam asked.
“Old magic,” Grim said, eyes darting away, delving into a memory Sam wasn’t privy to. “Adventuring magicians would cast it on themselves so their bodies could be recovered if they died somewhere remote or dangerous."
- Chapter 21, Spirit Rider: The Royal Problem
~~~
Incantation: Vydal Wised Norrew
Magical Art: Artemurgy
Appearance: Orb of blue light
Effect: Transmits a signal which allows the enchantment to be located wherever it is in the world
Notes:
"... He used a Condensing Enchantment to capture any information he could..."
- Chapter 23, Spirit Rider: The Royal Problem
~~~
Incantation: Loatgif Lichseln
Magical Art: Lexicurgy
Appearance: Ghostly green reflections of information from a source are condensed into a single green spec of light
Effect: Copies (potential) written information into an easily transportable form
Notes:
“This is an easy one, see that bridge down there, linking the towers?” She pointed it out. “I’m going to cast a Connecting Enchantment on that, which I can use to swing us around that corner –” she pointed again “– and onto a different bridge!”
- Chapter 8, Spirit Rider: The Royal Problem
~~~
Incantation: Otakall Hirwent
Magical Art: Graviturgy
Appearance: Band of purple light forms between the caster and the target
Effect: Attaches the caster to a desired target - a form of magical 'rope'
Notes:
… Splayed her hand at the meeting table, covered over in dust and glass-shards, and a golden orb twinkled into life. She twirled her fingertip and the orb shifted colours between blue and purple, changing moment by moment.
“Detection Enchantment,” she explained, noting Sam’s enquiring glance...
- Chapter 15, Spirit Rider: The Royal Problem
~~~
Incantation: Wishmo Leden
Magical Art: Artemurgy
Appearance: Golden orb
Effect: Detects the heartbeats of nearby living creatures
Notes:
"... Assuming the meeting hasn’t happened yet, if we get to the spot first, then I can cast an Echo Enchantment. It won’t be half as crisp compared to Matt’s power, but the voices will still be there.”
- Chapter 15, Spirit Rider: The Royal Problem
~~~
Incantation: Gwoock Nibig Dred
Magical Art: Audiurgy
Appearance: Pink wavering light, solidifies into a glass-like orb once the recording is complete
Effect: Records sounds so they may be listened to again at a later time
Notes: NA
“Come on, Bait, keep up. I was wearing a Facade Enchantment. It’s delicate yes, but perfectly disguises you as someone else..."
- Chapter 8, Spirit Rider: The Royal Problem
~~~
Incantation: Enila Sprune
Magical Art: Crypturgy
Appearance: Ghostly reflection of the target is pulled away from them - recipient of the Facade then takes on their appearance, voice etc.
Effect: Allows a person to appear, sound, etc. exactly like another person
Notes:
“An Oath Enchantment,” the Reaper said, then nodded to the jaserta. “I bet you were so confident you could kill the Spirit Rider for Acheron. You bet your life on it and Acheron was only too happy to take you up on that offer.”
- Chapter 5, Spirit Rider: The Royal Problem
~~~
Incantation: Atapka Quilake Nelepeth Shumla
Magical Art: Lexicurgy
Appearance: Yellow light flows from the caster's hand as the enchantment's terms are set - also from the hand of any other party when the enchantment is confirmed - finally surrounding all parties when the enchantment's terms are completed or failed
Effect: Creates a binding magical contract between one or more people - with specific emphasis on the Oath Enchantment forcing the parties to 'keep up their end of the bargain' once terms set have been met
Notes:
“I’m not going to waste my invaluable knowledge on someone who isn’t committed. So let’s get to it then, the Rabbitification Enchantment can be very useful if you can get a decent hold on it.”
- Chapter 12, Spirit Rider: The Royal Problem
~~~
Incantation: Cloot Esimu
Magical Art: Creturgy
Appearance: Bolt of silver light (at a distance), followed by a puff of white smoke when it makes contact
Effect: Transforms the target into a rabbit
Notes:
... Sam approached the towering silver structure. At its base a pair of large frosted-glass doors with gold edging formed the entrance. A strip of eerie red light shone between them.
“Sealing Enchantment,” Grim said.
- Chapter 21, Spirit Rider: The Royal Problem
~~~
Incantation: Zitma Ziptil
Magical Art: Sancturgy
Appearance: Strip of red light glows between / around (a) door(s)
Effect: Stops (a) door(s) being opened by force
Notes:
"... She even offered to place a Secrecy Enchantment upon herself, but such things can be traced.”
- Chapter 10, Spirit Rider: The Royal Problem
~~~
Incantation: Migsol Meger
Magical Art: Crypturgy
Appearance: Silver light suffuses the target's body
Effect: Causes the target to be unable to speak, gesture, or allude to a specific piece of information
Notes:
Grim turned on the spot and cast the scythe over the scorch-mark. A warping crimson light sparked into life in the air. Mystrum symbols Sam didn’t recognise circled around the light in rings.
“This is a Signalling Enchantment,” Grim said...
- Chapter 21, Spirit Rider: The Royal Problem
~~~
Incantation: Imun Elcog Rilomag
Magical Art: Artemurgy
Appearance: Crackling red light ringed by Mystrum coordinates of nearby Beacon Enchantments - once the desired one is identified, the whole enchantment turns green
Effect: Used to lock onto a Beacon Enchantment, displaying all the coordinates the Beacon Enchantment has visited at various points
Notes:
“Can we do anything to help her?” Sam asked.
“Depends on what’s wrong with her,” Grim said, then looked at Sam, waiting for something from him. “Well? Have I taught you anything?”
“Oh, right, OK!” Sam said. Obviously if Grim had used the opera-glasses it was probably something magical at work. He racked his brain trying to replay all of their lessons. “It must be a... Sleeping Enchantment, right?”
- Chapter 11, Spirit Rider: The Royal Problem
~~~
Incantation: Ixlato Hehmet
Magical Art: Holburgy
Appearance: Blue light suffuses the target
Effect: Puts the target to sleep
Notes: NA
“What are you doing?” Sam panicked as a band of green light appeared around his neck, the magic softly vibrating against his throat.
“It’s called a Verification Enchantment,” Grim said. “It detects minute changes in body temperature, sweat levels, and heartbeats – all common signs of dishonesty.”
“So it can tell if someone’s lying?”
“It can suggest whether someone’s lying. However, it can sometimes be fooled with the right counter-enchantments. But anyone we’re questioning would need to cast such enchantments out here, with us watching.”
- Chapter 10, Spirit Rider: The Royal Problem
~~~
Incantation: Hustolos Saraj Gunun
Magical Art: Tacturgy
Appearance: Band of green light around the target's throat - turns red when it detects subtle changes in the surface of the skin.
Effect: Registers minute changes in body temperature, sweat levels, and heartbeats
Notes: