Like most humans born between 1990 & 2000 - I spent my childhood wired up to a Playstation (other substitute parents are available). When I was told being an evil sorcerer was out of the question, I decided I'd be a game designer instead (bear with me).
Despite writing approximately 3/4 of a book between the ages of 11 & 13, (see 'B.L.O.B.G.O' for details!) it wasn't until I was 15 that I realised I had zero interest in coding and only really cared about stories. At the same time the first threads of what would become Spirit Rider came together.
And here we are.